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Masud Zangi
Masud Zangi
3D Games Artist
Middlesbrough, United Kingdom

Summary

I’m a 3D environment artist who specializes in environment creation and hard surface design for video games.

Skills

RenderingShading3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingHigh-poly ModelingWeapon ModelingVehicle ModelingPBR TexturingPhysically Based RenderingTexture Baking

Software proficiency

Fusion 360
Fusion 360
Keyshot
Keyshot
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
UVLayout
UVLayout
After Effects
After Effects
quixel
quixel

Productions

    • Movie
      Sweet Taste of Imagination
    • Year
      2014
    • Role
      Environment modeller
    • Company
      Noor Taban

Experience

  • 3D Artist at Final Target Agency
    Tehran, Iran
    May 2017 - Present

    I create 3d content and renders for advertising posters and prints.

  • 3d Artist at Shiva Ava
    Tehran, Iran
    July 2015 - January 2017

    That was a tv media and advertising company and I was responsible to create any 3d content needed for motion graphics or printed media.

  • Environment Modeller at Noor Taban
    Tehran, Iran
    May 2014 - September 2014

    I was responsible to communicate with art department to produce production quality environments for the vfx parts of movie.

  • 3D Artist at Sorosh Sima
    Tehran, Iran
    February 2014 - March 2015

    That was a tv media and advertising company and I was responsible to create any 3d content needed for motion graphics or printed media.

  • Supervisor 3D modeling at Nozha
    Tehran, Iran
    July 2012 - November 2013

    I was main modeler as well as responsible to direct and qualify other modelers's results .

  • 3D Artist at Negah Av'al Diba
    Tehran, Iran
    September 2011 - July 2012

    That was a tv media and advertising company and I was responsible to create any 3d content needed for motion graphics or printed media.

  • Game Environment Artist at Arian System O'midiye
    Tehran, Iran
    September 2010 - March 2011

    I was only environment artist for that project which was a simple driving game for kids.