“Ruins of War” is the title of my latest game environment art endeavor, drawing inspiration from the popular survival game “Rust.” This project was conceived with a dual purpose: to demonstrate my adeptness in crafting contemporary game environments and to exhibit my proficiency in employing industry-standard workflows. It serves as a testament to my comprehensive skill set in the realm of modern game environment creation.
Ruins of War - Landscape Workflow
Ruins of War - Lighting Process