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BY_Maju3d Pistol

Realtime game model base on an excellent concept art from "Brian Yum". This was a game asset pipeline testing project . The goal was high poly modeling in Modo , retopologising and baking that in modo too, painting PBR textures in Quixel suit and rendering in Marmoset Toolbag. Low poly model is about 4600 tris.
Very helpful project which I learned from it a lot.Hope you like it too.

BY_Maju3d Pistol- Real time model

BY_Maju3d Pistol - Scene01

BY_Maju3d Pistol - Scene01

BY_Maju3d Pistol - Wireframe

BY_Maju3d Pistol - Wireframe

BY_Maju3d Pistol - Front Right

BY_Maju3d Pistol - Front Right

BY_Maju3d Pistol - Front Left

BY_Maju3d Pistol - Front Left

BY_Maju3d Pistol - Rear

BY_Maju3d Pistol - Rear